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building_an_explorer [2023/06/25 21:04] muckrakerbuilding_an_explorer [2023/06/25 21:08] (current) – [Key Terms] muckraker
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 Explorer Action Stats Explorer Action Stats
-* **Might** most physical tasks, Mines Odd Ore [OO] +  * **Might** most physical tasks, Mines Odd Ore [OO] 
-* **Agility** for dodging, acrobatics and the like, Mines Arcane Algae [AA] +  * **Agility** for dodging, acrobatics and the like, Mines Arcane Algae [AA] 
-* **Focus** to keep cool in intense situations, investigate, and resist mind effects, mines Strange Sap [SS]  +  * **Focus** to keep cool in intense situations, investigate, and resist mind effects, mines Strange Sap [SS]  
-* **Tech** interpret technology / evidence, mines Molten Minerals [MM]),  +  * **Tech** interpret technology / evidence, mines Molten Minerals [MM]),  
-* **Compassion** to befriend alien creatures w/ compassion, diplomacy, mines Helpful Herbs [HH])  +  * **Compassion** to befriend alien creatures w/ compassion, diplomacy, mines Helpful Herbs [HH])  
-* **Dominance** to tame w/ dominance or to intimidate.  Some creatures respond to compassion, some respond to dominance.+  * **Dominance** to tame w/ dominance or to intimidate.  Some creatures respond to compassion, some respond to dominance.
  
 **Rolling your stat or under is a success.**  **Rolling your stat or under is a success.** 
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 Your Current Stamina is used for three kinds of resists – Elemental Resists, Pest Resists and Disease Resists. Your Current Stamina is used for three kinds of resists – Elemental Resists, Pest Resists and Disease Resists.
  
-  Rolling equal or under your Current Stamina can negate a negative effect from one of these categories.  Different classes, however, have points in these different resists.  When failing the stamina check for a given resist type, they can spend 1 of those matching points to reroll the failed check.  These recharge between game sessions.+Rolling equal or under your Current Stamina can negate a negative effect from one of these categories.  Different classes, however, have points in these different resists.  When failing the stamina check for a given resist type, they can spend 1 of those matching points to reroll the failed check.  These recharge between game sessions.
  
 As you lose stamina it will become harder to make your resistance rolls – leading you to lose even more stamina. As you lose stamina it will become harder to make your resistance rolls – leading you to lose even more stamina.
 Most characters can use the Rally action (p24) to provide stable healing to a given character once per day (they can perform Rally again on a different character).  This stable healing restores two Stamina points that have been lost.  Other Rally actions for the same character cause them to gain 2 temporary Stamina points that vanish at the end of the scene. Most characters can use the Rally action (p24) to provide stable healing to a given character once per day (they can perform Rally again on a different character).  This stable healing restores two Stamina points that have been lost.  Other Rally actions for the same character cause them to gain 2 temporary Stamina points that vanish at the end of the scene.
 +
 +===== Key Terms =====
 +
 +  * **Recp** The max number of alchemy recipes your character can know how to make. If your Focus is 14-15, increase this number by 1.  If 16+ increase this number by 2.  
 +
 +----
 +A recipe can be forgotten to learn a new one.  It requires Lab Supplies costing 2 Blockchain to invent a new recipe (in the absence of narrative conditions that allow players to invent for free).  
 +
 +For a one-shot or shorter story arc it may be good for characters to start out knowing recipes equal to the max they can know.  For a longer story arc, they can each start knowing 1 or 2 recipes and learn more over the course of play.
 +----
 +
 + 
 +  * **Resists** Many environmental effects can be resisted if the player rolls against their current stamina (not starting stamina) and succeeds.  These resists come in three types, Disease Resist (DR), Elemental Resist (ER) and Pest Resist (PR).  If after the initial stamina roll you have failed, you can spend a point from your classes matching pool to reroll to check, OR you can spend them on a 1-to-1 basis to change the result of the first roll.  
 +  * **Stm** Starting Stamina.  If your Might is higher, increase to equal your Might (Max 15)
 +  * **Pet Stat** The stat that determines the max number of pets you can own.
 +  * **Bot Stat** The stat that determines the max number bots or inventions you can own.
 +  * **Mov** how many squares you can move in one round whilst in a hostile environment. Double moving, instead of taking an action, is allowed.  Values in ( ) are bonus movement points that can be spent for extra movement.  They recharge between hostile environment scenes.
  
  
  
building_an_explorer.1687752274.txt.gz · Last modified: 2023/06/25 21:04 by muckraker

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