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alien_creatures

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Alien Creatures

Many lifeforms encountered in a hostile environment are tamable. To tame a creature, the party will need to (1) avoid offending its triggers (if any, determined by narrative), (2) give a species-specific resource gift and (3) depending on the species’ social pattern use Compassion or Dominance to tame (generally one action, 3 rolls, 2 of which must be successes).

Example creatures can be found on p69.

Furthermore, you must not go over the number of pets you are allowed to own at one time, as set by your archetype’s pet stat. Pets bond to the party member who tamed them and cannot be transferred. They can, however, be returned to the wild, now stronger for the new skills they have learned.


Game Designer’s Note: These restrictions are meant to help drive turnover in the pets owned by the party so that new creatures can constantly be in the narrative.


There are, rumors say, some bots still functioning from the Ancient Space Empire. These can be tamed too, using the Tech stat (or Dominance for Smugglers), though many bots will be purchased by the party with Blockchain. Attempting to tame is a single action, but the gift is consumed even on fail.

Tamed lifeforms stay on their planet, or at least in their solar system, and don’t travel long distances in space generally.

alien_creatures.1687752987.txt.gz · Last modified: 2023/06/25 21:16 by muckraker

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